This is an archive of every demo and SFM session from the Tuesday Manifest. We have worked as hard as possible to make sure everything is accurate and easily accessible. You can click on every demo to see more information such as the map, description, and archivist notes.
The SFM renders have been slightly edited to show the commands that are executed when the session is played as I believe they are important to preserve. The original renders are also available to download and view.
If you have any questions or concerns, please contact me at [email protected] or on discord at Lunascape.
Demo Uploader, Document Maintiner
Demo Uploader, Document Maintiner
Demo Uploader, Document Maintiner
Description Writer
Description Writer
Reserved for demos that do not fit any other type in our eyes. This is used very rarely and is not an "offical" community term.
Type 1 demos consist of the POV looking around sporadically in random directions. They often last for a short period of time, between 1-5 seconds. Type 1s are the most common demo type to occur.
Type 2 demos often consist of the POV standing out of bounds without moving. They usually sit for a few seconds and then die. Rarely the demo will end before they die.
Extended periods of seemingly random gameplay actions. May contain gameplay from different maps. Left 4 Dead "Hanging Demos" are believed to be variants of Type 3.
Contains what appears to be regular gameplay through a level. Uncommon generally but appears frequently in Portal series demos.
The rarest and strangest demo type. Features first-person perspective with full body movement similar to motion capture. Theorized to use the DM Editor based on entity names like "ent_dmnpc_tleet". Possible connection to FSKY.
Discovered in the Tuesday Manifest. Features rapid teleportation and flying with machine-like precision, targeting and affecting objects (deletion, NPC killing). Uses sounds like friends/friend_online.wav when deleting objects.